This is a scene that I've returned to a few times and 'tweaked' while working with the single layer water feature. Steep, dense small river/creek settings have always attracted my eye and imagination while an easel painter; they were only accessed with difficulty in real life and the digital 'access' is hardly less difficult. UE5 and Megascans (and other scanned assets) along with some fine tree models from The Plant Factory make life a little easier though. Thanks for viewing.